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Interviews and features about the work.

The Manifest
No. 13 · Interview by Alan Alanis · 2026

Constructing a Story Between Systems

A long conversation about the BitcoinOS rebrand with Studio Freight: turning hand-drawn sketches and AI-generated concepts into a six-scene 3D world that had to run inside WebGL. Covers material logic, looping cloth simulation, vertex animation textures, and hand-painting lighting into textures when a real-time renderer will not carry it.

“Flat art gets to lie. In 3D, light interrogates everything.”
CanvasRebel
Interview

Meet Yousef Alhaddad

On growing up in Saudi Arabia, where art in entertainment was not widely seen as a viable career; posting sprite animations to YouTube at ten years old; and turning down a place at medical school a week before classes began to take a full scholarship in Animation in the United States.