Constructing a Story Between Systems
A long conversation about the BitcoinOS rebrand with Studio Freight: turning hand-drawn sketches and AI-generated concepts into a six-scene 3D world that had to run inside WebGL. Covers material logic, looping cloth simulation, vertex animation textures, and hand-painting lighting into textures when a real-time renderer will not carry it.
“Flat art gets to lie. In 3D, light interrogates everything.”